I've started bringing my notebook doodads into 3D. I haven't gotten any interesting movement out of them yet, but I'm starting to like how the lines and planes are looking.
Here's an earlier attempt. I was using the program's "toon shader" to do some of the outline work, but have since started doing all of it myself. Computers have shitty taste, so you can't leave any of the important stuff to them. They'll just slap a uniform stroke around the contour and call it a day. Lazy fuckers.